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Play Anytime Online Escape Room

Escape on your schedule

A self-run virtual escape room your team can play whenever suits them, with no host and no booking window. Perfect for onboarding or a bit of Friday fun.

Play Anytime Online Escape Room team building event
Setting
Online
Duration
1.5 – 2.5 hours
Activity level
Not active
Group size
2 – 10 participants

Three award-winning games. Pick your adventure.

Our online escape rooms are immersive journeys rather than simple digital puzzles. Each one has its own story, its own puzzles and its own way out. Choose a game, buy it online and your team can play whenever suits them, together or on separate computers. No host, no booking window.

Bullseye Award for Online Escape Games

Bullseye Award winner

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01

Carnival Games

An abandoned circus with a curse

By day the circus is all laughter and wonder. But late at night, once the big top is locked, the colours wash out and anyone who goes inside does not come back out. Your team is hired to follow the previous teams in, find whatever is cursing the carnival and remove it. Solve the cryptic clues and riddles, then find your way out before the big top keeps you too.

Players:
Can be played alone or in a group
Escape time:
1 hour – 1.5 hours
Difficulty:
3/5

Buy online and play straight away. No enquiry or quote needed.

Full game details
02

Deep Sea Escape

The air is running out

What starts as a dive into history becomes a fight for survival when the exit slams shut and you are trapped inside an abandoned military submarine. Oxygen is dropping, pressure is rising, and every chamber hides another puzzle. Decode the naval encryption systems, unravel the vessel's past and work together to find an alternative way out before the air runs out.

Players:
Designed to be played as a group and solved through teamwork
Escape time:
Group: 1 hour – 1.5 hours. Alone: 1.5 – 2 hours
Difficulty:
4/5

Buy online and play straight away. No enquiry or quote needed.

Full game details
03

Something Strange at Sea

A dream cruise, but something is very wrong

Our biggest game. Passengers are disappearing, the crew are behaving strangely, and one morning you wake up alone and locked in your cabin. Your room mate is gone, but she has left a clue or two leading to different parts of the ship. Solve the cryptic clues, tackle the riddles and games, and find a way off the drifting cruise ship. This is the first of three games that take you around the world to crack the mystery.

Players:
Can be played alone or in a group
Escape time:
2 hours – 3 hours
Difficulty:
4/5

Buy online and play straight away. No enquiry or quote needed.

Full game details

Escape on your schedule

A self-run virtual escape room your team can play whenever suits them, with no host and no booking window. Buy it online and the game link arrives ready to share.

Three games, each built for small teams or pairs, so it works for onboarding, a Friday afternoon or a remote team that just needs something fun to do together.

Play it in 90 minutes to two and a half hours, in groups of 2 to 10. It is also the easiest way to try our escape rooms before booking a hosted event.

Great for

  • Teams of 2 to 10
  • Onboarding and socials
  • Play any time

What to expect

  • No host needed
  • Play any time
  • Small teams and pairs

How it runs on the day

These games are play anytime, so there is no host and no booking window. We send your team their access details and briefing pack once you have booked, and they pick the moment that suits them.

Teams then play together at their own pace, working through the puzzles and story across the chapters at a time that fits their week. No facilitator, no schedule — just a shared challenge your people can do on a Friday afternoon or during onboarding.

Available Australia wide, including fully hosted online sessions for remote teams.

Bringing a whole company, a conference or a school? Corporate team building covers larger groups and full-day programs, conference programs run across multi-day agendas, and school events cover colour runs, challenge days and fundraisers.

Questions about the Play Anytime Online Escape Room

The things teams ask us before booking. Anything else, call 1300 044 197 or send an enquiry.

Plan on 1.5 – 2.5 hours. We build the running order around your program, so the Play Anytime Online Escape Room can slot into a conference session, hold its own half day or stretch into a longer format.

Our standard range is 2 – 10 participants, and we can stretch beyond that with extra hosts and waves. Everyone is placed in a team, so nobody is left watching.

There is no fitness requirement at all. The event runs in one space and is built so every person in the room can take part, whatever their age or mobility.

It is fully hosted online, so your team joins from wherever they are. All they need is a video call link, a camera and something to write on.

Send an enquiry with your date, headcount and location. We reply with a clear quote and a plan for the day, usually within one business day. Accepting the quote and paying a 30% deposit locks in your date.